Well first of all you want to draw your first 6 cards ( Starting hand) if you think that your starting hand is good then banish your hand, then continue to draw another 6 cards, if your hand is mediocre then proceed to discarding your hand, then draw another 6 cards, if you draw a bad hand, then you know that your deck has a flaw and or has a 1 in 6 chance or more that you will have a bad hand, so shuffle the hand back into your deck and rinse and repeat until you believe that your deck is consistent enough for you to win games with, I know it is not the best method to testing deck consistency but this method has its advantages.
3 posters
How to check for Deck Consistency
Broswanna- Tester
- Posts : 47
Join date : 2013-03-09
Age : 33
Location : Canada
- Post n°1
How to check for Deck Consistency
Kunoru, The Crimson God- Site Owner
- Posts : 80
Join date : 2013-01-30
Age : 33
INteresting! I wonder if there are any other better ways to check to see how good your deck can be, or to see if it needs improvement?
Broswanna- Tester
- Posts : 47
Join date : 2013-03-09
Age : 33
Location : Canada
Well im here if anyone needs deck testing or needs help to make decks
Fiamma- Untested
- Posts : 5
Join date : 2013-02-26
I already knew about this trick from a video in youtube ._.
Guest- Guest
Well, you also have to remember that Yu-Gi-Oh is a game of Strategy and Chance. Not all decks will have that perfect hand 100% of the time. Yeah, you can do that method BUT it wont prove anything until you test it out in a duel. How an opening hand looks is all subjective and is better off played than analyzed. Pretty much use the Scientific Method.
Ask what you deck is about and what it needs
Check for the best deck size and what cards fits those needs
Make a hypothesis with your hand.
Test it our in a duel to see how much you accomplish.
Analyze all cards you used and didn't use and see how much it has helped/hinder you.
You put it into results
and Restart again.
It'll take longer but you only get better if you play more. I'm not saying your method is wrong, I just find this more efficient. There is far more to a duel than First Hands; theres field control as well.
Ask what you deck is about and what it needs
Check for the best deck size and what cards fits those needs
Make a hypothesis with your hand.
Broswanna wrote: if you think that your starting hand is good then banish your hand, then continue to draw another 6 cards, if your hand is mediocre then proceed to discarding your hand, then draw another 6 cards, if you draw a bad hand, then you know that your deck has a flaw
Test it our in a duel to see how much you accomplish.
Analyze all cards you used and didn't use and see how much it has helped/hinder you.
You put it into results
and Restart again.
It'll take longer but you only get better if you play more. I'm not saying your method is wrong, I just find this more efficient. There is far more to a duel than First Hands; theres field control as well.
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